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NGUI 3 Support / Re: Clipped panel with particular shape?
« on: October 15, 2013, 03:48:56 AM »You can use depth marks. Draw an invisible widget on top of the UI in the shape that you want first, and when UI will draw it will get "clipped" by the depth.
Depth marks?
Hmmm, not entirely sure how to do those :/
When you mean "invisible widget", do you mean a inactive GameObject? Or what do you mean?
I would appreciate some more enlightening on this... thanks in advance!



