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NGUI 3 Support / Re: NGUITools.AddChild and still anchor to screen edges? (Multiple UIRoots?)
« on: January 03, 2014, 03:09:37 AM »
The way I get around instantiating prefabs with anchors is by having an inactive instance of the prefab in the scene and calling Instantiate with that. The only draw back is that the copy is inactive, so you have to add SetActive(true) after your Instantiate call.
