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NGUI 3 Support / Re: Keyboard for Windows Store Apps still broken?
« on: July 30, 2015, 04:38:23 PM »
So I restored to the original code for UIInput.CS for my project and compiled it without any tweaks to the code - on the tablet it shows the text Caret correctly - keyboard must be opened manually and none of the keys work.
Then without changing the #if statement as my opening post - I commented out all the METRO statements as per one of your earlier posts. Result: caret still shows correctly but keyboard doesn't show up when clicking in a text entry box. So if I manually bring up the touchscreen keyboard on the tablet - most of the keys work except for the delete key.
So the only conclusion one can draw is that the code in UIInput.CS is buggy for the windows tablet platform, some code is either being used when it shouldn't be or vice versa.
Pretty sure it's only a small change that's required. Perhaps just how the delete key is read.
I hope that helps.
Then without changing the #if statement as my opening post - I commented out all the METRO statements as per one of your earlier posts. Result: caret still shows correctly but keyboard doesn't show up when clicking in a text entry box. So if I manually bring up the touchscreen keyboard on the tablet - most of the keys work except for the delete key.
So the only conclusion one can draw is that the code in UIInput.CS is buggy for the windows tablet platform, some code is either being used when it shouldn't be or vice versa.
Pretty sure it's only a small change that's required. Perhaps just how the delete key is read.
I hope that helps.
