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Messages - plabrie

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Other Packages / Re: Tasharen Fog of War
« on: January 23, 2014, 12:04:49 PM »
So, the issue was with the y being inverted...

http://www.tasharen.com/forum/index.php?topic=6468.0
So I fixed it with what is written in that post.

Next issue I have encounter now, is when I have the SSAOEffect enabled from Unity with the FogImage Effect. It create artifact that stay on screen. If I disable the SSAO and bring it back, it make the current artifact dissapear and new one appear.
My feeling when I see it: It seems that when the SSAO Effect is enabled, it create the texture that is blended on top, and then doesn't update it again, so when I move, it seems to move that texture on top of my scene.

I attached an image of my issue.

I can have SSAO enabled, then I enabled the FOW, disable it, and the SSAO will have that issue. I disable the SSAO, reenable it, everything work fine. Enable FOW, same issue, etc.

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Other Packages / Re: Tasharen Fog of War
« on: January 23, 2014, 01:20:58 AM »
Hi Aren,

right to business: how do you decide the texture size ?
My world is big enough and initially with the setting by default, it didn't work at all because the x,y position it took were negative and not fitting in the texture, something like this. I had to change to 2048 size, and it "works" but the texture doesn't align with my view, like a dark patch fit in a in an alley, but is offset on top of the building. (I could provide texture tomorrow possibly) But still, how do you pick your texture size ? Do I really need to update it so it fit perfectly ?

also, i would think it would be better to have the details of all the variables expose in the FOW system in the readme ?

Thank you very much.

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