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TNet 3 Support / Re: Custom Object Creation functions (1.8.0+)
« on: February 05, 2014, 10:06:50 PM »
Okay, I think I understand. Can the TNManager.objects list can be populated at runtime somehow? Thanks for the answers. :)

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TNet 3 Support / Re: Custom Object Creation functions (1.8.0+)
« on: February 05, 2014, 02:18:22 PM »
First, this is a great package, I've used a lot of Tasharen's sets from the space game, NGUI, and now TNET. However, I wasn't sure why TNManager requires a list of object prefabs set for creation. Most of the time this is handled by a scene/game manager, and I didn't want to have to redefine it in more than one place any time I make a change. Is it purely for the purpose of standalone servers?

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