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Messages - Guidez

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NGUI 3 Support / Re: Gahhh!... Textured Fonts
« on: February 21, 2014, 04:12:56 PM »
Thank you for your help.

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NGUI 3 Support / Re: Gahhh!... Textured Fonts
« on: February 21, 2014, 03:52:20 PM »
I believe I create a bitmap font at the beginning of an older video -- http://www.youtube.com/watch?v=OT0hTxjjkY4

You make a dynamic font, but that video nor any other video I find does what I want. Essentially, I'd want to be able to create a custom textured font in Photoshop, then use that font in game, complete with all its little extra touches. For example, I have these numbers I've made in photoshop:



I want to make a custom font that reference's the number in the picture, and retains the border and color. I'd use Font Setter - Packer (https://www.assetstore.unity3d.com/#/content/6594) , but it's currently broken for Unity 4.3

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NGUI 3 Support / Gahhh!... Textured Fonts
« on: February 20, 2014, 12:29:50 PM »
I've been beating my head against a wall for days with this. Research, videos, everything! I just can't seem to figure it out.

I want to be able to use textured fonts in my games. GUI and fonts are such a core piece to any game, I don't understand why it's the hardest part of Unity3D (my opinion of course). Could someone send me in the correct direction of how to use NGUI or even the regular tools in Unity to create a custom textured font? I'm at my wits end with this one.  :-\

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