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Messages - mukarillo

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1
I'm having the same issue, can you help us @ArenMook??

Thanks!

2
NGUI 3 Support / Get real size of UISprite
« on: November 20, 2014, 07:06:13 PM »
Hello there, i'm having some trouble instantiating a WebView (using prime31 asset).

Here's what i'm trying to do: To instantiate the webview, i'm asked for 2 ints that represent x and y, x obviously is 0, but y i need to change. I'm trying to get my top bar sprite height to instantiate the webview (the blue bar in the attached photo). I tried UISprite.height but it always return 106, witch is the image size, but i want the real pixel height of the image. I'm trying to get this number, because the image doesn't have the same "real" size in every device.

Thanks!

3
NGUI 3 Support / Re: GUI object being in front of NGUI
« on: May 29, 2014, 05:22:39 PM »
well... since it GUI.DrawTexture is not related to any camera or renderer, i couldn't find a way to do it.
I had to create some quads and place them by hand and rotate them in the Update according to the camera's rotation.

Thank you very much Nicki

4
NGUI 3 Support / Re: GUI object being in front of NGUI
« on: May 29, 2014, 04:17:42 PM »
Well... i don't know if this is what u mean (see in the attached photos). But it doesn't work :/


5
NGUI 3 Support / Re: GUI object being in front of NGUI
« on: May 29, 2014, 10:28:32 AM »
well, im doing that ( the camera part), but it still render on top of NGUI.
I don't want to use NGUI to render those icons, because the UNITYGUI rotates them for me and do all the dirty stuff.

Does anyone else knows something?

6
NGUI 3 Support / GUI object being in front of NGUI
« on: May 29, 2014, 09:04:08 AM »
Hello guys, i'm doing this "gps" thing, and in every waypoint, there's a GUITexture being rendered on it's top.
Now i'm crating the interface for the project, and the GUITexture is on top of NGUI texture objects, is the anyway i can deal with that?

I'm using NGUI camera to render NGUI stuff and another camera to render the maps.

Thanks you guys very much,
Murillo.

7
I got the same error, there's anyway to solve it?

thanks.

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