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Other Packages / Re: Tasharen Fog of War
« on: March 01, 2016, 07:45:24 AM »
I see what you mean... Is it possible to optimize the UpdateTexture function in FOWSystem.cs to only update indices that were changed since the previous update?
The reason I am looking into this sort of optimization is because I was originally using a world and texture size of 512, but I saw large performance spikes on older devices (iPad 3). Reducing to a size of 350 helps a lot, but I think it will still impact even older devices (iPad 1).
The reason I am looking into this sort of optimization is because I was originally using a world and texture size of 512, but I saw large performance spikes on older devices (iPad 3). Reducing to a size of 350 helps a lot, but I think it will still impact even older devices (iPad 1).
