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NGUI 3 Support / Re: FixedSize and Screen Resolutions
« on: June 26, 2014, 11:18:59 PM »
I see, thanks for the help.
So in order to achieve pixel-perfect UI for various resolutions, is it a good approach to resize UI elements and change the font size in code based on the chosen resolution?
Or another possibility is to have one atlas for each resolution and switch the atlas to use during runtime based on the resolution, would that work?
So in order to achieve pixel-perfect UI for various resolutions, is it a good approach to resize UI elements and change the font size in code based on the chosen resolution?
Or another possibility is to have one atlas for each resolution and switch the atlas to use during runtime based on the resolution, would that work?
