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Messages - roberthahn

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Other Packages / Re: Fog of War - partly occlusion
« on: April 21, 2014, 10:31:36 AM »
This shit is just not working. Sorry for being rude but I expect things to work when I pay 50 bucks.

When my object moves this f******** Fog of war is just WRONG. Totally wrong.
I have no idea what to change and its just totally dumb to wait 3 days to get a reply, change something and than wait again 3 days.
I regret my purchase.

WHERE is a documentation?!

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Other Packages / Fog of War - partly occlusion
« on: April 18, 2014, 07:19:01 PM »
Hello everyone,

I am using Unity Free and just bought your Fog of War package from the asset store.
I am using the Fog of War Terrain material from the example code and applied it to my terrain. The fog of war gets rendered and a revealer can reveal it.

I also added a FOWRenderer to an enemy building but when the player comes closer to the building it will not get shown party since the rest of it is still hidden in the fog but it wont be shown until the user has revealed the whole fog around the building.
The same problem occures when the player moves away from the building. It doesnt get party hidden in the fog but instead it will be shown until the player has not full sight on it and than it will immediatley get hidden completly.

How can I achive this partly occlusion?

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