1
NGUI 3 Support / Re: UiButtonPopupList Multitap issues
« on: May 28, 2014, 11:57:55 AM »
So I am still getting unresponsive button clicks even with the basic case. In some cases, one of the popup list item is clickable, but then the other pop up list does not respond to any click unless I click the button that activates the popup list. I tried setting up something simpler than my initial setup with no luck. This is my simpler case:
uiRoot game object
--> uiPanel
-----> Anchor top center
---------> UiButtonPopupList
---------> UiButtonPopupList
---------> UiButtonPopupList
I added three labels to each of the uiButtonPopupList and they simply call a debug log.
I also added the uiKeybinding as you suggested and ran the scene. All three of the popups showed up but none of them were clickable. You are correct in that I can close them but tapping on the button that created the buttonPopupList.
uiRoot game object
--> uiPanel
-----> Anchor top center
---------> UiButtonPopupList
---------> UiButtonPopupList
---------> UiButtonPopupList
I added three labels to each of the uiButtonPopupList and they simply call a debug log.
I also added the uiKeybinding as you suggested and ran the scene. All three of the popups showed up but none of them were clickable. You are correct in that I can close them but tapping on the button that created the buttonPopupList.
