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NGUI 3 Support / Re: Sprite don't use the correct shader once attached to a scrolling panel
« on: March 07, 2016, 05:06:07 AM »
Perfect! I had already implemented the onRender, it was the replacement shader which was not defined! Thank you very much for the fast help!
By the way, congrats again for your very nice product! I use it intensively since many month now and was never disappointed, really helpful for my app's development! Also great on the performance side, even with hundreds of sliders and stuff going on. I've attached a screenshot with the new curve control working fine now
Thanks again!
By the way, congrats again for your very nice product! I use it intensively since many month now and was never disappointed, really helpful for my app's development! Also great on the performance side, even with hundreds of sliders and stuff going on. I've attached a screenshot with the new curve control working fine now
Thanks again!
