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Messages - exiin

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NGUI 3 Support / Re: Localization key not found
« on: June 11, 2014, 03:22:50 PM »
For the "Localization key not found" error when, it's when I add a UILocalize to any labels, it's working correctly but i Still have that error.

I'll try with I2 Localization, to see if i stil have the issue

Thx for the "knownLanguages".

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NGUI 3 Support / Re: Localization key not found
« on: June 11, 2014, 05:06:05 AM »
My bad, I'm on the 3.6.3. I just didn't write it well in my previous post

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NGUI 3 Support / Localization key not found
« on: June 10, 2014, 03:38:45 PM »
Hello All,

I keep on having theses errors all the time :

  1. Localization key not found: '.........'
  2. UnityEngine.Debug:LogWarning(Object)
  3. Localization:Get(String) (at Assets/NGUI/Scripts/Internal/Localization.cs:308)
  4. UILocalize:OnLocalize() (at Assets/NGUI/Scripts/UI/UILocalize.cs:100)
  5. UILocalize:Start() (at Assets/NGUI/Scripts/UI/UILocalize.cs:83)

I don't really know why, because the language selector work correctly and change correctly to other language, it even works in Russian and Chinese...


Also when I try to get the list of languages in another script, the output that I get is :
using :
  1. Debug.Log ("languages : " + Localization.knownLanguages.ToString ());
I get that :
  1. languages : System.String[]
  2. UnityEngine.Debug:Log(Object)
  3. GameControl:NewPayer() (at Assets/Scripts/Player/GameControl.cs:40)
  4. GameControl:Awake() (at Assets/Scripts/Player/GameControl.cs:19)

BTW, I'm using NGUI 3.6.6

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