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NGUI 3 Support / Turn on UISprite's "Fill Center" in code
« on: November 19, 2014, 11:28:58 AM »
So it looks like you can turn off the fill center of a ui sprite by setting the sprite.centerType = UISprite.AdvancedType.Invisible
However, if you try to turn it back on with sprite.centerType = UISprite.AdvancedType.Sliced it does not work.
Anyone have a solution for turning the "fill center" back on after it has been turned off in code.
Cheers
However, if you try to turn it back on with sprite.centerType = UISprite.AdvancedType.Sliced it does not work.
Anyone have a solution for turning the "fill center" back on after it has been turned off in code.
Cheers
