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NGUI 3 Support / Re: UIAtlasMaker exception
« on: June 15, 2014, 11:26:48 PM »
I am also having this issue (Unity 4.3.4f1, NGUI 3.5.9, Mac OS X 10.9.3):

It's when I'm trying to update 1 image within a particular atlas, it crashes every time. The error message is the same as everyone else has mentioned and seems to be caused by a null reference in UIAtlasMaker.cs line 147:
Here are all of my Atlas settings:



And here are the settings of the image that I'm attempting to update:

I am completely stuck and not sure how to go on without re-doing a significant amount of work

It's when I'm trying to update 1 image within a particular atlas, it crashes every time. The error message is the same as everyone else has mentioned and seems to be caused by a null reference in UIAtlasMaker.cs line 147:
- if (Mathf.RoundToInt(rect.width) != textures[i].width) return false;
- Restarting Unity didn't fix it
- Trying to update twice didn't fix it
- Creating a blank scene before updating the atlas didn't fix it
Here are all of my Atlas settings:



And here are the settings of the image that I'm attempting to update:

I am completely stuck and not sure how to go on without re-doing a significant amount of work
