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Messages - Fritsl

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NGUI 3 Support / Re: Not possible to hover on Android in any way?
« on: July 02, 2014, 06:06:03 AM »
!

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NGUI 3 Support / Re: Not possible to hover on Android in any way?
« on: July 02, 2014, 03:49:58 AM »
Thank you. But this page:

http://www.tasharen.com/?page_id=160
only describes the option for OnDragEvent.

And unfortunately the NGuiEventsToPlaymakerFsmEvents also only what's written in that page :/

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NGUI 3 Support / Not possible to hover on Android in any way?
« on: July 01, 2014, 05:38:50 AM »
I’m doing an Android based ‘Joypad’ type of thing, and thought I could use NGUI, but it appears not - or did I miss something?
Here's the deal:
  • 3 by 3 buttons in a square
  • User touch any, and it’s selected instantly
Check to the above, not a problem.

Problems:

Scenario 1:
  • After selecting the first ‘pad’, user moves finger, and I’d like what ever is hovered to be selected, continuously around on the pad.
Not possible, right??

Scenario 2:
  • User starts finger outside 3 by 3, drags finger in to touch any 3 by 3 - and I’d like to activate the one touched.
Not possible either, right?


Because of the limitations in the event system:
void OnHover (bool isOver) – Sent out when the mouse hovers over the collider or moves away from it. Not sent on touch-based devices.

So this task / type of Joypad cannot be done with NGUI, right?

Thanks.

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