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NGUI 3 Support / UILabel won't resize freely when anchored
« on: August 20, 2014, 01:05:55 PM »
I'm trying to make a simple currency container from a sliced sprite that grows and shrinks horizontally to fit a UILabel. I set the anchor on the UILabel to unified and made the sprite container the target. Then when i go to set the Overflow to ResizeFreely it doesn't let me select it. It automatically just bounces back to ShrinkContent. Any ideas what's happening here?
Attached is what the widget looks like. I want the box to expand to fit if the player gets more than three characters' worth of coins.
Attached is what the widget looks like. I want the box to expand to fit if the player gets more than three characters' worth of coins.
