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NGUI 3 Support / Re: Modifying UI2DSprite color at runtime using material shader
« on: August 26, 2014, 09:57:47 AM »
Thank you for the reply ArenMook.
I am looking in the documentation and I cannot find any reference about a member function called onRender. I know there is OnRenderObject, but I don't think it is what you mean since this function sadly does not help the issue.
Is onRender a NGUI callback or a MonoBehavior callback ?
Thanks again.
EDIT: I just saw that this feature was added in the version 3.7.0 version of NGUI. I will update and try it ASAP.
I am looking in the documentation and I cannot find any reference about a member function called onRender. I know there is OnRenderObject, but I don't think it is what you mean since this function sadly does not help the issue.
Is onRender a NGUI callback or a MonoBehavior callback ?
Thanks again.

EDIT: I just saw that this feature was added in the version 3.7.0 version of NGUI. I will update and try it ASAP.
