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Messages - fredrik

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1
NGUI 3 Support / Re: iOS compiler problem
« on: December 02, 2014, 04:58:12 AM »
Put your NGUI folder into Assets folder, not Assets/Plugins.

That worked better. Cheers! :)

2
NGUI 3 Support / Re: iOS compiler problem
« on: December 01, 2014, 03:51:04 AM »
I get the errors when i make a build for ios. I had an older version of ngui from git hub which worked fine, but when i now pulled the latest I'm getting these errors. When i remove the editor folders it's all good and compiles and run as it should :)

 See the attached screenshots:




3
NGUI 3 Support / Re: iOS compiler problem
« on: November 28, 2014, 04:06:41 AM »
Because it won't compile for iOS if don't. (I'm using the pro version of ngui)

4
NGUI 3 Support / Re: Unity 4.6 UI first impressions
« on: November 27, 2014, 03:55:51 AM »
I've tried the new ui for some weeks now and I'm having lots of problems with performance when using lots of ui objects. So ngui is the choice for me :)

5
NGUI 3 Support / iOS compiler problem
« on: November 27, 2014, 03:53:08 AM »
Hey guys,

Im getting lots of
  1. error CS0246: The type or namespace name `UnityEditor' could not be found
from the code in the repo using unity 4.6 when building for iOS.

Is it me or you ? :)

(I did remove the editor folders to make it compile for iOS, but should that be done every time you need to compile ?)

Fredrik

6
Yes, pro since yesterday! :)

Cheers,
Works like a charm. Do you have any stable branches ?

Fredrik

7
Hey guys,

Im having som build problems. All works fine when i run inside unity and also when i build a native app for os x and web. However, when i try to build for iOS i get this error. Any ideas ?

Assets/NGUI/Scripts/UI/UIInputOnGUI.cs(29,32): error CS1061: Type `UIInput' does not contain a definition for `ProcessEvent' and no extension method `ProcessEvent' of type `UIInput' could be found (are you missing a using directive or an assembly reference?)

Fredrik

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