1
NGUI 3 Support / how to close sprite boder line in “scene” window?
« on: March 02, 2015, 09:18:12 AM »
i want it to clean
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
The final build is zipped on iOS and similarly packed on Android, so having them in true color makes very little difference download size wise vs manually loading in PNGs.
If you want to try it, put a huge png file into Resources and rename its last name from .png to .bytes and load it in with this: http://docs.unity3d.com/ScriptReference/Texture2D.LoadImage.html
In practice, you won't gain much.