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1
NGUI 3 Support / Re: UIWidget.PanelCompareFunc issue?
« on: August 17, 2015, 04:27:24 AM »
And then?
I'd say if anything, it should be
  1.                 if (leftMat == null) return 1;
  2.                 if (rightMat == null) return -1;

2
NGUI 3 Support / UIWidget.PanelCompareFunc issue?
« on: August 03, 2015, 05:07:02 AM »
I think that the sort function has something wrong.


      if (leftMat != null) return -1;
      if (rightMat != null) return 1;

===>

      if (leftMat != null && rightMat == null) return -1;
      if (leftMat == null && rightMat != null) return 1;


or ===>

      if (rightMat == null) return -1;
      if (leftMat == null) return 1;

3
NGUI 3 Support / Re: Particle system plugin for NGUI.
« on: May 13, 2015, 08:59:27 PM »
This looks very useful, although I would ask you to reupload it in a new repository without the full NGUI code in the history.
OK

4
NGUI 3 Support / Particle system plugin for NGUI.
« on: May 11, 2015, 09:14:34 PM »
Particle system plugin for NGUI.

  • It solves the hierachy problem of NGUI and particles.
  • It has only 1 drawcall.
  • Very easy to use.

https://github.com/dpull/NGUIParticleSystem

5
UICamera.selectedObject isn't set null when GameObject is destroyed, thus the call to UIKeyNavigation.startsSelected in a new UI fails.

6
How to set the 3D ui's renderer q so that it can be displayed in front of or behind the model.

7
NGUI 3 Support / AnimationOrTween.Trigger add None value
« on: December 08, 2014, 09:55:30 PM »
Sometimes I want to play UIPlayAnimation through scripts, but must select a trigger.


8
NGUI 3 Support / Re: 3D UI can't zoom
« on: November 20, 2014, 09:12:39 PM »
    thanks

9
NGUI 3 Support / 3D UI can't zoom
« on: November 20, 2014, 06:49:28 AM »
In the first case:
1. Use menu NGUI->Create->2D UI;
2. Set UIRoot: Constrained, 1280 * 720, both fit;
3. Add sprite set size:1280 * 720
4. Play
5. Change game view to 1024 * 768,and this panel zoom

In the second case:
1. Use menu NGUI->Create->3D UI;
2. Set UIRoot: Constrained, 1280 * 720, both fit;
3. Add sprite set size:1280 * 720
4. Play
5. Change game view to 1024 * 768,and this panel cut out

I want this panel zoom on 3d ui

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