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Messages - kadirgunduz

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1
Misc Archive / NGUI WebGL transform scale box collider issues
« on: June 18, 2015, 11:36:48 AM »
Hi does anyone know how to fix box colliders (buttons, input boxes) not working in WebGL when canvas is scaled?

example:

canvas {
transform: scale(0.8);
}

*this will cause buttons and input boxes to not work. It seams their box colliders aren't adjusted.

2
NGUI 3 Support / NGUI WebGL transform scale box collider issues
« on: June 18, 2015, 11:36:18 AM »
Hi does anyone know how to fix box colliders (buttons, input boxes) not working in WebGL when canvas is scaled?

example:

canvas {
transform: scale(0.8);
}

*this will cause buttons and input boxes to not work. It seams their box colliders aren't adjusted.

3
NGUI 3 Support / Skew UISprite
« on: November 21, 2014, 02:53:29 AM »
Can you please provide an example to skew a UISprite so as to show a perceived depth and angle? ie top image width is shorter which will add depth and perspective.

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