1
NGUI 3 Support / Re: Huge spikes on UIPanel.LateUpdate
« on: January 05, 2015, 06:49:07 PM »Seeing as you're using the latest version of both Unity and NGUI, your performance should be pretty solid. NGUI version 2.6.3 optimized garbage collection greatly on Unity 4.1+.
Do you have a frequently changing UI? I recommend limiting the frequency of updates. Tweening a color of a widget every update will result in buffers to be re-created, thus increasing GC and reducing performance.
Is it fair to assume that a tween of ONLY the alpha (and not the rgb) will cause the same reduction in performance? I'd tween the alpha by playing a legacy animation on a TweenAlpha script.
