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Messages - hojjatjafary

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NGUI 3 Documentation / Re: UIRect
« on: February 07, 2016, 07:24:58 AM »
Does the anchoring supports chaining? I have 4 buttons from left to right in a row [A B C D], I anchored B's left to A's right and so on.

Size of buttons change at runtime according to their label size, because labels are localized strings, the size of labels set to widget size using a property binding component.

but seems this depends on the order of calling update by Unity.

2
NGUI 3 Support / Re: UILabel Dynamic font on PS4
« on: May 06, 2015, 02:40:32 PM »
Resolved by porting NGUI's shader as noted in PS4's documentations.

3
NGUI 3 Support / UILabel Dynamic font on PS4
« on: April 26, 2015, 05:37:06 AM »
Hi,

I've created a very simple scene with only one UILabel and imported a ttf font and set the label to use that font,  but the text does not appear, the font works correctly with Unity's 3D Text but not with UILabel, also all NGUI bitmap fonts are OK.

Does NGUI have problems with Unity dynamic fonts in PS4? any body with same issue?

Thanks.

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