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Messages - devguy

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Other Packages / Re: Tasharen Fog of War
« on: September 25, 2015, 04:50:04 PM »
Thank you for the reply.

Had a new question.

How does the line of sight work in this package? Does it use a raycast in all directions or is it a radius height solution?

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Other Packages / Re: Tasharen Fog of War
« on: September 13, 2015, 06:05:36 PM »
Hello,

I had some quick questions i wanted to ask before purchasing the FOW asset.

-Is this asset still supported in the latest Unity version?
-Does the FOW have an "Explored" area feature? (EXAMPLE: Revealed area = 100% visibility, Explored area = 50% visibility & hidden units, Fog area = 0% visibility & hidden units)
-What is the usual framerate drop when using this?
-Is there also a Minimap example, if not, how difficult would it be to use a ortho camera or render texture to display the FOW for a minimap as well?

Thank you for your time.

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