Hi everyone!
i'm facing some refresh issues with a menu i'm developing
The situation is this

I' have an UIPanel ( red stroke in the image ) that clips an area of 400x1476
as a child of this uipanel i have an UIWidget that i use for tweening.
as child of this UIWidget i have two UIScrollviews that are one on the side of the other.
content of the scrollviews are generated dynamically via code.
when i click on a button on the first scrollview i tween the UIWidget 400 px on the right moving the second scrollview inside the clip area.
The problem here is that in some cases not all my buttons are generated as you can see in this image.
in this case you can see on the left what i get and on the right what should i get.
i've done a function
public void updatepanels (){
materialScrollView.SendMessage ("OnEnable");
subMaterialScrollView.SendMessage ("OnEnable");
}
and call this when i begin my animation seems to solve in part the problem as this resolves the issue only in the editor while in the device is still present
Does anyone have a definitive solution ?