Hi,
Let say that I have 2 GameStates, and depending on which state the game is in,
The Buttons input will either be disable or enable.
While Disable, no input can be made, and the color tint will be gray out.
While Enable, buttons will return to default color and be in OFF State, then become On State if pressed.
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For Disable
The fastest way that I could gather at the moment is simply to change color tint to grey and disable BoxCollider.
But I feel that this is not an appropriate method of utilizing NGUI.
For Enable
I don't know how to change NGUI Button into a switch.
Can anyone give me any suggestion?
THX in advance.