i use a gameobject with a script ExampleDragDropItem connected. the object is in a UIRoot (3d) and is clearly visible and clickable. external to the uiroot there is a script UIDragDropRoot. Problem is seen when I run and I click on the icon Exampledragdropitem, the icon does not follow the mouse pointer and the X-coordinate is reversed. When I release the mouse button, the 'object is instantiated in the right spot, only the' icon does not follow the mouse, because it goes in the opposite x