1.Press a widget with a box collider named ButtonWidget,call the function void OnPress (bool isPressed),the argument isPressed is true;
2.Keep Pressing the widget,add a panel with a box collider named BoxPanel,and the depth > ButtonWidget's depth.
question 1:
The function OnPress is stopped
question 2:
The mCurrentSelection variable in the UICamera still is ButtonWidget
Is bug?
Thanks!