I have dynamically created UITexture instances inside a UIDraggablePanel. When the UITextures are dragged out of UIDraggablePanel bounds, they are still visible. Other widgets (UISprites and UILabels) work fine, they aren't rendered when outside UIDraggablePanel bounds.
Is this a depth problem? I've tried setting the UITexture instance's depth to 0 but it still gets rendered above/outside of the UIDraggablePanel.
I hope there's a solution to this. Thanks in advance!
