Hi,
I am trying to create a game in which the I have to drag some widgets. Often the widgets are dragged in inverse direction and hence behave vaguely. From what I have noticed, if the main panel in which those widgets lie is disabled, then it works fine (when I play the game and the panel gets active)... otherwise they behave strangely (inverse drag). They move in the opposite direction of my finger drag on the screen.
Also, I have two panels one of which is rotated by 90 degrees in Z. Again the same thing happens with this panel as well, if the panel is disabled and then I play the game and it gets active then the drag of the widgets inside the panel is fine.