I upgraded to version 2.1.6. But before and after the upgrade (I was prev using 2.1.4), something has gone awry where when I create a widget, it's VERY large and rather difficult to scale down. I tried to just copy other widgets I created before the bug and that works for non-dynamically created aspects. For example, I copied a functioning dropdown, but when the user clicks the dropdown in-game, the sprite rendered is VERY large and I don't know how to scale that.
What could have gone wrong?
And, btw: You've saved me a LOT of time with NGUI -- thank you! Worth every penny spent!