I'd like a button to enable a GameObject and it's children when clicked.
Do I need to write a script for this and trigger it with the OnClick() event or am I missing something? It seems like a basic function that should already be in the system.
Also for some reason Screen.SetResolution(xxx,xxx,true) in the WebPlayer doesn't seem to work on my NGUI button. It's just ignoring the command. I've put Debug.Log messages in the same function so I know it's firing, but it's having no effect. Is there a setting in NGUI that I missed, that might be causing this behaviour?