Author Topic: GUI Elements Pack for NGUI  (Read 6122 times)

JumpDog

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GUI Elements Pack for NGUI
« on: October 20, 2012, 04:24:46 PM »
Hi guys,

I was able to release a large sprite pack I made for GUI-building, catered more for NGUI and already set up with stuff like slicing in one master atlas for example, as well as NGUI-specific example scenes. Anyway simple gist of it is, its a large collections of different "pieces" of GUIs which would help to quickly prototype different layouts and designs, or even use them to build your final GUIs from. For example there are boxes, corner pieces, fills, reticles, etc, which you can mix, match, and customize to build many different and varied GUIs with, 267 sprites in total so far, more to come.

Below are many of the included sprites, examples of panels built with them, and HUD examples too, all built with NGUI.








Anyway I won't repost here everything that's in the Unity forums thread, which is located here:

Unity Forums Thread
Asset Store Link

I hope this is helpful to some of you, and adds to NGUI's usefulness for rapidly testing out designs. I think a lot can be done with it, and I plan to update it with more sprites and pre-made panels.

Please don't hesitate to let me know what kinds of things I can add to this or what your experiences with it are should you decide to get it. Thanks!