Author Topic: Scene view not updated properly  (Read 3110 times)

breakmachine

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Scene view not updated properly
« on: November 27, 2012, 05:37:53 AM »
I'm using NGUITools.SetActive in "ExecuteInEditMode" and if I set a panel to false and then true it is not rendered in the scene view directly. If I move an object or change a value in the inspector I can force a "redraw". Not a big problem but annoying  ;)

ArenMook

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Re: Scene view not updated properly
« Reply #1 on: November 27, 2012, 12:34:07 PM »
No it's not, because there is no Update event sent out. I actually snuck in this fix into Unity's codebase, and you should see it in 4.1.