I have the following scenario:
- Container Object
-- Screen 1
--- Screen 1 GUI (GUI1 Layer + camera)
-- Screen 2
--- Screen 2 GUI (GUI2 Layer + camera)
I'm moving Container Object along the Y axis to scroll between screens, which should both be active at all times. The GUI of course is not moving with the rest of the sprites. How do I make each GUI anchored to the screen it's in so it will move along with it? They are on separate layers, with separate cameras of a different ortho size than the main camera.
Thanks!