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Font and background
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Topic: Font and background (Read 2068 times)
shokinhan
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Font and background
«
on:
September 06, 2012, 05:08:38 AM »
Sometimes the font on the label can be saw, but cannot be saw at the webplayer. I must adjust the z about font, It's too troubleļ¼
I want NGUI can provide some good idea to resolve the problem!
thanks!
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shokinhan
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Re: Font and background
«
Reply #1 on:
September 06, 2012, 05:11:23 AM »
Eg:
I use the uipopuplist, but the child menu can not be saw at webplayer, because the z is too high. I must change the component uipopuplist, It's too trouble!!
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ArenMook
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Toronto, Canada
Re: Font and background
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Reply #2 on:
September 06, 2012, 07:03:41 AM »
Assuming your font is on a different atlas, adjusting the Z is the only way to tell Unity what should be in front of what.
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dlewis
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Re: Font and background
«
Reply #3 on:
September 06, 2012, 07:20:16 PM »
I'm not sure if it's related to this at all but there are occasions where everything looks fine in the editor but then when I make a standalone build some of the text/sprites don't show until I move the z position.
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