Hi there, I'll start off with saying the tool is a dream to work with... except this recent issue i've been running into.
So i'm working on an iOS game with 3 atlases, SD, HD, and UD. I've assigned a reference atlas and reference font to all of my widgets.
The issue i'm having is when i go into one of my atlases properties and change the border or something, every widget using that sprite switches to whatever atlas i'm currently changing.
For instance, i have a button which is using my reference atlas, and by default i'm pointing that toward my HD atlas. If i go into my SD atlas and change the border of that sprite, now every button with that specific sprite has the SD atlas on it, instead of my reference atlas. This also happens when i build the game, at random some widgets will just pick a different atlas to respect.