Thank you. I am not much of a coder so I think I will do it a different way. I think I will make my character into three objects. Each object a player touches will elicit a different animation. So my question is this, is there a way to play back an animation and keep it sacred.? That is to say once the button has been pushed and an animation is played back, keep it from being Interrupted by another button push triggered animation. Is this possible? I would want the other buttons to be pushed once the animation is done.