I have created a simple scroll view which has a vertical scrollbar, a scroll panel which contains a simple label. The label has a collider and the "UIDrag Panel Contents" script attached.
The text of the label changes throughout play, but the collider doesn't update to reflect the size of the text.
What is the best way to keep the collider size sufficiently large so that the content can be dragged? or... should I just make the collider very large to begin with?