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NGUI game object mesh/vertices
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Topic: NGUI game object mesh/vertices (Read 3822 times)
nxnyo
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NGUI game object mesh/vertices
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January 08, 2014, 04:46:42 PM »
I'm looking to create a slanted effect (shear) for an NGUI label. Is it possible to get the mesh/vertices associated with an individual NGUI object (i.e., label) so that I could possibly apply matrix operations? Pointing me in any helpful direction would be also be much appreciated. Thank you!
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ArenMook
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Re: NGUI game object mesh/vertices
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January 08, 2014, 09:58:25 PM »
No, but you can create your own widget type derived from either UIWidget, UISprite, or UITexture, and change its OnFill function if you so desire.
However... it's a hell of a lot easier to simply have a sheared-looking source texture instead.
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