Welcome,
Guest
. Please
login
or
register
.
June 12, 2026, 01:00:17 AM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
3D GUI: Anchors don't work for corners
« previous
next »
Print
Pages: [
1
]
Author
Topic: 3D GUI: Anchors don't work for corners (Read 7743 times)
col000r
Newbie
Thank You
-Given: 1
-Receive: 3
Posts: 43
Mighty Emperor of Planet "Home Office"
3D GUI: Anchors don't work for corners
«
on:
February 26, 2014, 10:19:20 AM »
I'm trying to
anchor an element to the top-right of the screen in my 3D GUI
. Why doesn't this work? Is this not supposed to work?
Steps to reproduce:
Make a new 3D GUI
Add a Label
Set the Label's pivot to
top right
Set the
Anchors
to
Unified
and set Top and Right to 0 on the Target's Top and Right
Notice how the label is out of view, whatever you do
Now set Anchor to none and add an Anchor component, set it to TopRight and see how that
does
work
Logged
Games:
BLACKISH
|
Blog
|
Assets
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: 3D GUI: Anchors don't work for corners
«
Reply #1 on:
February 26, 2014, 02:08:30 PM »
The anchors were designed to work in 2D, so it won't work quite right with 3D. It's a limitation.
Logged
col000r
Newbie
Thank You
-Given: 1
-Receive: 3
Posts: 43
Mighty Emperor of Planet "Home Office"
Re: 3D GUI: Anchors don't work for corners
«
Reply #2 on:
February 28, 2014, 03:16:14 AM »
Okay, good to know.
Logged
Games:
BLACKISH
|
Blog
|
Assets
Print
Pages: [
1
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
3D GUI: Anchors don't work for corners