I'm currently trying to make a simple main menu screen for my game (in a separate scene). I've created 3 PopupLists, the idea being that when you choose a value from one of the lists, you cannot choose it in the other lists.
I am having issues with the fact that my PopupLists do not use the method I have linked (my jargon is terrible) in the OnValueChange section. I have tried to debug the current PopupList from Update() but I get nothing. I am able to change the value of the PopupList but my scripts are not activated. I am also receiving some weird 'Localisation key not found' warnings because I am adding contents to the PopupLists during runtime. I've attached an annotated picture to show what my scene looks like.
While I'm here I'd also like to ask if its possible to have a PopupList that also shows sprites in the drop-down?