I am trying to add a UI Panel to a GameObject and I am having issues getting it sized properly. I attached a UIPanel to the GameObject and then added a Label and Sprite to it. I was able the resize the Label/Sprite to fit the object, but not the panel. The current result is text that is quite blurry. When I just use the regular UI Root object for Label, the text is much more crisp. Is there some other way to embed GUIs on GameObject.