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[Solved] How to set an object to drag when its created.
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Topic: [Solved] How to set an object to drag when its created. (Read 2433 times)
misterkeeter
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[Solved] How to set an object to drag when its created.
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May 27, 2014, 11:47:27 AM »
Is there anyway to set an object to already be dragging when its spawned? I create an object at the mousePosition on a click but I want it to act like a draggable item i have already picked up. The object already has a UIDragDropItem attached to it.
If I click on it again it works as expected but I'd like to set or fire OnPressed when I create it..
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Last Edit: May 28, 2014, 03:07:48 PM by misterkeeter
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ArenMook
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Re: How to set an object to drag when its created.
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May 28, 2014, 05:34:55 AM »
A click event is press + unpress. If you unpress, you aren't dragging anything. In your case you should be doing it in OnPress (true), and set UICamera.currentTouch.drag to be your newly spawned game object.
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[Solved] How to set an object to drag when its created.