Greetings!
I'm stuck at the moment trying to delete a DragDropItem on DragDropRelease. The draggable items are children of a UIGrid which is inside a window. Outside this window I specified a DragDropContainer and the parenting works fine -> I can drag the items out of the grid onto the new DragDropContainer so far.
But how can I read events from the DragDropItem to call additional methods? I think it's kind of trivial but I'm stuck...
I want the following to happen:
1. When the DragDropItem is dragged over the DragDropContainer window I want the Sprite of DragDropItem to turn red (indicating the deleting process).
2. When the item is actually released on the new DragDropContainer I want the DragDropItem to be deleted.
So how can I access these events? I don't need help with the deletion process itself but just need to know how to determine when the item has been released and which gameObject it has been released on.
I have a menuManager class which dynamically creates buttons and subscribes to the button onClick event
(pseudocode: EventDelegate.Add(newButton.onclick, certainMethodInMenuManagerClass) which works fine. I thought I could subscribe to the drag events likewise but the class does not seem to hold these events.

Is there an easy solution for this problem?
Thanks in advance!