Thanks Aren.
I already got the custom script which draws the mini-map (a flat cube as a base & background) by placing the 3d objects as positions on the flat cube, making them children of the flat cube, and then scaling everything down to a properly sized mini-map. But I like your idea of an off-screen camera drawing the 3D objects into a texture so I have one question…
How does one draw 3D objects into a texture? (I never heard of that)
Regards,
Dan