Hi,
I have a button, that opens ingame menu. It's also bound to gamepad button. Within the ingame menu there is a Back button which closes the menu. It's also bound to the same gamepad button - the idea behind this is that the ingame menu could be opened / closed with the same gamepad button. The problem is, that when I press the button, menu opens and as soon as the newly active Ingame menu's Back button registers the button being held it executes which closes the menu again. Is this intended behavior? Shouldn't Key Bindings be executed only on Key/Button down and not when they become active when the button/key is being held?
Thanks.