Hi everyone,
I'm creating a game using NGUI for the interface. I used the quest log panel from "Example 9" (with the parented draggable object with drag position and drag tilt etc).
The problem is that whenever I drag this quest log panel, the rest of the panels that I previously created in the game (character sheet, inventory, tooltips, etc.) are erased. It's like my quest log panel has suddenly become an "erase" tool, just like the one you use in paint or photoshop. If any part of the quest log gets on top of any other panel, that part of the other panel will not be rendered again. I tried toggling them on and off and they still don't render the parts where the quest log has been at.
I know it's a bit of a vague description, however, does anyone know what the problem might be?
Thanks in advance.