Hi!
I'm starting to learn recently purchased NGUI package. Currently I need to implement an inventory box behaviour very similar to Example 11. That one works perfectly in the built-in player but does not work properly on my HTC Incredible S: when you start dragging the sprite it's actually not moving. But the rest of the drag and drop process works - the item appears on the cube after releasing the finger. I'm using Unity basic - may this cause the bug?
Thanks!